Óscar A. Montiel | I don't know what I am yet

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Óscar A. Montiel is a Software Engineer specialized in Web Development, Game Programming, 3D Animation & Multimedia Interactive Art.

3D Art & WebGL

Interactive animations and storytelling.

I specialize in developing compelling visual content using industry-standard tools including Max/MSP, Blender, Three.js, and Godot. My approach combines technical expertise with creative vision to deliver engaging digital experiences. I'm committed to staying current with emerging technologies and continuously expanding my toolkit to meet evolving project requirements.

Interactive Art & Game Development

Playing the Play Metaphysics to create art you can Be.

Oh, yeah... That's right... I'm an Artist too! A true one, of course. And such my duty is to explain reality in the most simple ways possible. At the moment I'm exploring the expressivness of videogames. I'm mostly inspired by how weird society is and really complex and killjoy critical theory.

Projects

Assortment of passion projects made with pain, blood and soul-crushing fun.

As a human being with emotions and qualia, it happens that I don't "identify" with my career so I have the freedom to pursue whatever I want to do. So apart from being whatever I do at the moment I tend to write as Óscar A. Montiel. In fact, I just do fun things for the sake of it. Honestly, what else is there to live for?

Music & Sound Experiments

Music & Sound Experiments

Oh, yeah... That's right... I'm an Artist too! I mean, I do music! But more than music I really enjoy exploring soundscapes and textures. My main tool is Max/MSP but even banging sticks into computers may do the trick!