Óscar A. Montiel is a Software Engineer specialized in
Web Development, Game Programming,
3D Animation & Multimedia Interactive Art.
3D Art & WebGL
Interactive animations and storytelling.
I specialize in developing compelling visual content using
industry-standard tools including Max/MSP, Blender, Three.js, and Godot. My approach combines technical expertise with creative vision
to deliver engaging digital experiences. I'm committed to
staying current with emerging technologies and continuously
expanding my toolkit to meet evolving project requirements.
Playing the Play Metaphysics to create art you can Be.
Oh, yeah... That's right... I'm an Artist too! A true one,
of course. And such my duty is to explain reality in the most simple
ways possible. At the moment I'm exploring the expressivness of
videogames. I'm mostly inspired by how weird society is
and really complex and killjoy critical theory.
Assortment of passion projects made with pain, blood and
soul-crushing fun.
As a human being with emotions and qualia, it happens that I
don't "identify" with my career so I have the freedom to pursue
whatever I want to do. So apart from being whatever I do at the
moment I tend to write as Óscar A. Montiel. In fact, I
just do fun things for the sake of it. Honestly, what else is
there to live for?
Oh, yeah... That's right... I'm an Artist too! I mean, I do
music! But more than music I really enjoy exploring soundscapes and
textures. My main tool is Max/MSP but even banging sticks
into computers may do the trick!